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However, the distinct lack of hand-holding makes this particularly challenging. You are encouraged to explore as much as possible! You’ll search every nook and cranny for clues and useful tools to solve the riddles. The gameplay spans four distinct sandbox locations, a grocery store, quarry, forest, and a lighthouse. In Sound Mind then delves into its true course of searching for clues while unravelling the mysteries of this dreamlike world. As the game expands past the central hub of your rundown apartment building, the creepiness subsides. The opening scenes ooze eerie and creepy vibes that suck you into this strange, puzzling world. The tactical approach beautifully slowed down the gameplay and kept you on edge throughout. Crouching behind boxes while avoiding the creatures that haunt you makes this a horrifying experience. The convoluted game of hide and seek adds to the creepy and suspenseful nature of this title. Therefore, stealth is a worthy alternative to combat and utilising the environment is as useful as going in all guns blazing. In Sound Mind doesn’t focus heavily on its combat mechanics instead, it wishes you to explore to unravel the truth. These, like other foes, can be attacked or avoided. Haunting images of inkblot creatures follow you throughout. Staying true to its therapy roots, the Rorschach test plays a key role in developing the plot while filling you with fear. Your journey takes you through five random locations that all need a thorough search and a keen eye for detail. The protagonist must listen to past therapy sessions while searching for clues. There are bizarre goings-on that are linked in more than one way. You’ll search miserable environments and surreal scenes as you uncover many strange happenings. You control a therapist who investigates the problems surrounding the people he has helped. I’ll try to steer away from plot defining moments, as this is a title that deserves to be experienced with unknowing eyes. Many of its key mechanics are interlaced to define the protagonist and the root cause of the issues you face. For this reason, In Sound Mind is a challenging game to review. No one likes a spoiler as it removes the mystery and undermines the anticipation. In Sound Mind cleverly blends each mechanic in a well-trodden manner. With some borderline clichéd mechanics, this is a title that may divide opinions. You’ll explore a weird world that blends reality with a dreamlike state. Set in an undefined time, you must search for answers while solving puzzles and taking on unique boss fights. In Sound Mind utilises the latter option while focusing on multiple story arcs and exploration.ĭeveloped by We Create Stuff and published by Modus Games, this is a first-person horror exploration title.
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Do the developers go old-school and stick to tried and tested jumpscares? Or do they play it much more casually while sticking to psychological tricks of the mind? Whichever method is used, you best be prepared for brown trouser moments and unnerving shenanigans. You’ll be glad you did.The horror genre divides its fan base like no other. Trust me, though: when you find that shopping cart, give it a few boots from me.
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Ultimately, In Sound Mind is walking some well-worn paths-the horror equivalent of competently made comfort food.
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During a sequence in the nightmarish reflection of a shopping center, it was hard to ignore that the game was asking me to defeat a ghost by repeatedly exposing her to the trigger for her psychosis-essentially asking me to weaponize a woman’s own fatal psychological trauma against her to progress. It doesn’t help that when In Sound Mind tries to paint with psychology as part of its horror palette, some of its attempts dip from clumsy to tasteless. Maybe most damning is that its enemies, including each area’s boss, felt more inconvenient than scary. There are plenty of little jumpscares and spooky thuds, occasional brief glimpses at lurking threats, but nothing that spiked the heart rate as much as I’d hoped. If I’m really disappointed by anything, it’s that In Sound Mind never felt particularly horrifying.
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